10-28-2015, 03:17 AM
http://bibbyteam.jaxboards.com/#act=vt601&page=1Â <-- Archive thread. Has the most comprehensive posting history of my Mario fangame.
Now then, let's get straight to the point.
Mysterious Islandz Overview: Very hard 9+ World Mario fangame that has its emphasis on challenging platforming and a unique explorative experience. Initially started in 2012 using FDE Exi (Gatete's sixth entry of Game Maker engines made in the likeness of the Hello Mario Engine for those confused with the names) but now uses a modified GME8 (reluctantly because former friend disobeyed my orders when I asked him to set me up with the All-Star Engine that I had permission to use since GME8 was still in development at that time and Gatete didn't want that engine be used till a formal release that happened Spring 2015) since Winter 2014. Rebooted its development Summer 2015 after taking up background spriting and refining my own level design abilities. Still had this engine forced upon me when I didn't want to use it originally...damn.
Media: https://www.youtube.com/watch?v=qKhANJrF...dBlsyyZjro (Reboot)
Downloads: http://nintendocfc.com/booth.html?id=101Â (slightly outdated)
Things to take note of:
- Virtuallly every graphic important to the interactive experience will be designed by me or those I have requested to help me work on.
- Every level is made to be fair with the player. I do strive my best not to make each level too frustrating and if I break that promise, I would like to be reminded on what should I revise.
- Do not use the graphics in your own games without my express permission or if I release it on MFGG or use a certain Creative Commons license.
Now then, let's get straight to the point.
Mysterious Islandz Overview: Very hard 9+ World Mario fangame that has its emphasis on challenging platforming and a unique explorative experience. Initially started in 2012 using FDE Exi (Gatete's sixth entry of Game Maker engines made in the likeness of the Hello Mario Engine for those confused with the names) but now uses a modified GME8 (reluctantly because former friend disobeyed my orders when I asked him to set me up with the All-Star Engine that I had permission to use since GME8 was still in development at that time and Gatete didn't want that engine be used till a formal release that happened Spring 2015) since Winter 2014. Rebooted its development Summer 2015 after taking up background spriting and refining my own level design abilities. Still had this engine forced upon me when I didn't want to use it originally...damn.
Media: https://www.youtube.com/watch?v=qKhANJrF...dBlsyyZjro (Reboot)
Downloads: http://nintendocfc.com/booth.html?id=101Â (slightly outdated)
Things to take note of:
- Virtuallly every graphic important to the interactive experience will be designed by me or those I have requested to help me work on.
- Every level is made to be fair with the player. I do strive my best not to make each level too frustrating and if I break that promise, I would like to be reminded on what should I revise.
- Do not use the graphics in your own games without my express permission or if I release it on MFGG or use a certain Creative Commons license.